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Venture To The Vile

Project Summary
Enemy Design | Encounter Design

Infos

  • Genre: 2.5D Metroidvania

  • Team Size: 15~20 people

  • Softwares: Unity/ Confluence/ Playmaker

  • Release: 2024

Pitch

Venture To The Vile is a 2.5D Metroidvania with a rich world and narrative. 

Responsibilities

Responsibilities

  • Designed enemies according to the Creative Director's vision and prototyped them for proof of concepts

  • Designed enemies, AI behaviors, and attacks.

  • Guided enemies from prototype to final quality.

  • Documented enemies using Confluence.

  • Tweaked and polished AI's parameters.

  • Did the encounter design of various levels in the game.

  • Implemented enemies' animations.

Skills

  • Unity/ Visual Scripting

  • Prototyping

  • Melee Enemy Design

  • Encounter Design

  • Tweaking/ Balancing

  • Documentation

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