top of page
Venture To The Vile
Project Summary
Enemy Design | Encounter Design
Infos
-
Genre: 2.5D Metroidvania
-
Team Size: 15~20 people
-
Softwares: Unity/ Confluence/ Playmaker
-
Release: 2024
Pitch
Venture To The Vile is a 2.5D Metroidvania with a rich world and narrative.
Responsibilities
Responsibilities
-
Designed enemies according to the Creative Director's vision and prototyped them for proof of concepts.
-
Designed enemies, AI behaviors, and attacks.
-
Guided enemies from prototype to final quality.
-
Documented enemies using Confluence.
-
Tweaked and polished AI's parameters.
-
Did the encounter design of various levels in the game.
-
Implemented enemies' animations.
Skills
-
Unity/ Visual Scripting
-
Prototyping
-
Melee Enemy Design
-
Encounter Design
-
Tweaking/ Balancing
-
Documentation
bottom of page