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Sekiro: Shadows Die Twice
Mini-Boss Design Concept

sekiro-shadows-die-twice-4-6xktdkb4movogxib-6xktdkb4movogxib.jpg

Project Summary

Infos

  • Genre: Mini-Boss Design

  • Team Size: Solo

  • Software: Powerpoint

  • Duration: Three days (24h)

What I did

  • Enemy Design Concept for a fan mini-boss in Sekiro: Shadows Die Twice.

  • Documentation for the mini-boss.

Project Breakdown

Intentions

  • Training my combat design and concept skills.

  • Creating an enemy that is believable in the game and goes along with the Enemy Design intentions of the original game.

What I learned

  • The importance of Bread & Butter Combos.

  • The importance of rhythm in enemy design.

  • Tutorialization for future enemies.

Preview of the document
I recommend you use the PowerPoint show document (gifs & videos).
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