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Sekiro: Shadows Die Twice
Mini-Boss Design Concept

Project Summary
Infos
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Genre: Mini-Boss Design
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Team Size: Solo
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Software: Powerpoint
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Duration: Three days (24h)
What I did
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Enemy Design Concept for a fan mini-boss in Sekiro: Shadows Die Twice.
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Documentation for the mini-boss.
Project Breakdown
Intentions
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Training my combat design and concept skills.
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Creating an enemy that is believable in the game and goes along with the Enemy Design intentions of the original game.
What I learned
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The importance of Bread & Butter Combos.
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The importance of rhythm in enemy design.
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Tutorialization for future enemies.
Preview of the document
I recommend you use the PowerPoint show document (gifs & videos).
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